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<editorsnote> Hi, I'm Jen Friel, and we here at TNTML examine the lives of nerds outside of the basements and into the social media, and dating world.  We have over 75 peeps that write about their life in real time. (Real nerds, real time, real deal.) Sit back, relax, and enjoy some of the stories!! </editorsnote>

 

 

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Wednesday
Aug172011

@Violent_Gamer Reviews: From Dust

<editorsnote> I am not a gamer ... at all. My brother was the gamer in the family and subsequently beat the bejesus out of me if I touched our Genesis. Needless to say, I don't game - but I actually do to this day find it theraputic to watch gamers. Kinda gnarly ... but anywho, I'd still like to keep you all caught up on gaming news - so my buddy Adam aka Violent Gamer is gonna help out and keep you guys in the know ... cause we're fucking nerds man, WE GOTTA KNOW!!!! </editorsnote>

#TalkNerdyToMeLover's @Violent_Gamer

All around magical! That is the experience From Dust delivers. This game is developed and produced by Ubisoft; it comes out August 17th for PC and it came out on Xbox 360 on July 27th, both of which for $15. I finally finished this game and delved into the five pages of extra challenges. The main story of From Dust is about a tribe of people who have no memory of their ancestors, thus they need you, The Breath, to lead them through a series of trials in order to regain their lost knowledge. Surprisingly, for a small game like this, the story is actually a bit of a draw. You only get a narration at the beginning of each level, but I loved that it is spoken in a foreign language, possibly a made-up one, that gives you just enough information to intrigue you further. When i started the game I didn't think the story was going to make sense or actually conclude, but it does actually succeed in both of those regards. However, it's a little difficult to understand what's going on until the last couple levels. Many levels are presented in a very earthly way, showing how many elements can exist together and work in unison. A lot of people want to compare this game to some of the old PC god like games, but it's not like any of them. 

A quick recap for anyone who doesn't know anything about this game. You are a god that has powers that allow you to move the land, sea and lava. You can use these elements to create a safe area for your villagers, which you can do by making land bridges, creating walls to divert lava away from your villages, using water to put out fires and these are only a few of the many possible methods. The world reacts to your powers in very lifelike ways. For example, if you build up a wall of dirt, or stone, in front of a river then it will either go around it naturally or eventually wear it down and go right over it. I also love the way volcanoes work, they start as small eruptions, but they grow exponentially bigger and overtake the landscape. As volcanoes die out, the storms come and turn all the lava burnt soil into fresh dirt over a short period of time. It feels like a natural and realistic progression, one that I'm glad they took the time to implement. To top it all off, you have powers that can be used to help you even the odds against things like tsunamis, volcanoes and storms. 

Many levels have slightly secret knowledge stones to find, I say slightly secret because they are fairly easy to spot, and if acquired they will give you some of the lost knowledge of the ancients. You have a knowledge database that explains all the elements of the game, like animals, plants, powers and several other aspects. You unlock all of the lost knowledge through the knowledge stones and by filling the vegetation meter. When you build a village, trees and plants will automatically start sprouting up near it and if it is connected to any plain dirt then the vegetation will naturally spread. Some levels are desert biomes and require you to pour water into the dirt in order for plants/trees to grow. Once you cover enough of the surface will plants, on every single level, you will unlock new knowledge. There is all an achievement for covering every level in the game with 100% vegetation. However, you don't have to actually cover 100% of the map with vegetation, more like 30% of the map. 

Conclusion

If you love nature and being able transform it, then you will likely love the general idea of this game. On top of that, the story has to do with the elements of nature by showing how they interact and evolve. The graphics in this game are top notch, especially for a game with a small price tag. Some of the landscapes that you can create are breathtaking, so is watching a volcano erupt violently. The story will last you 5-10 hours and on top of that the challenges are bound to last you another couple hours. Thankfully, the challenges are actually pretty fun and don't feel like gimmicks just thrown as extra content. There some negatives about this game though; there are one or two strenuous levels that are not exactly fun to play, mainly because they require a crazy amount of micromanagement. Also, some villagers get stuck sometimes and you have to move the earth around them (or throw water on them) to get them moving again. Those are the only negatives I have found in this game to complain about though. I found it to be a very pleasant and enjoyable experience. Also, the last level is a huge pay off by allowing you to use the ultimate powers of a god. If you can't already tell, I really liked this game and the only people I can't recommend it too are people who won't enjoy something that doesn't involve explosions and shooting.

 

Violent Score: 9 (out of 10)

#nerdsunite

Want some more gaming action? Check out Adam over yonder!

Sunday
Jul102011

#GamerNews: The next big MMO

<editorsnote> I am not a gamer ... at all. My brother was the gamer in the family and subsequently beat the bejesus out of me if I touched our Genesis. Needless to say, I don't game - but I actually do to this day find it theraputic to watch gamers. Kinda gnarly ... but anywho, I'd still like to keep you all caught up on gaming news - so my buddy Adam aka Violent Gamer is gonna help out and keep you guys in the know ... cause we're fucking nerds man, WE GOTTA KNOW!!!! </editorsnote>

#TalkNerdyToMeLover's @Violent_Gamer

With many MMO gamers starting to retire from World of Warcraft, some are looking for the next big MMO to release. In this article I will be going over some big contenders that will be coming into the MMO market, some of which I got to play at E3 this year. There are countless MMOs that are available right now but I will just be focusing on potential contenders that may take over the WoW market.

Tera

As we covered in our first impressions of Tera, this MMO has a lot to offer for players looking for a new experience in the MMO genre. Tera utilizes an action combat system that feels like a third person hack and slash, but also a shooter if you are a ranged class. Also, a unique aspect of the game is the player driven political system that can impact what happens in certain areas of the world map.

Action combat in MMOs are starting to gain momentum. With players tired of single targeting combat like World of Warcraft, Tera's combat system actually requires your full attention during enemy encounters. With the ability to dodge, block and use ranged attacks, the combat uses skill and timing to defeat your enemies. During my hands on time, I played a priest and had to combine different spells and abilities to create heavy combos in order to use her full potential. This was just a taste of the diverse combat system Tera is using.

One of the more intriguing aspects of the game is the player run government system. This brings something new and interesting that previous MMOs have not taken advantage of with their large communities. There are two tiers to the political system, the Vanarchs, who are the lords of a section of the world map, and the Exarch, who rule an entire continent.

From what we can gather, the path of the Vanarch will require either high ranking in PvP or by winning a popular vote during a week-long election that takes place every 21 days. If you become a Vanarch, you gain access to various privileges such as controlling the taxes in your zone, enabling or disabling PvP in your zone and also unlocking special vendors.

The new political community in Tera brings a new and exciting way to play MMOs. Depending on what the government is like at the time, everyone can be very prosperous, or end up living a life in tyranny. Tera is set to release in the last quarter of 2011.

Star Wars: The Old Republic

Star Wars: The Old Republic is probably the most anticipated MMO in development. With BioWare at the helm, you can expect Star Wars to be a very strong story driven MMO. The game will be fully voiced and feature the same interactive dialogue seen in Mass Effect and Dragon Age that will alter your characters story progression. Though there are some slight differences in game play, The Old Republic will feel familiar to World of Warcraft players.

The Old Republic is really pushing the story driven experience.  Each class will have a different saga and will have the ability to change their overall progression with the interactive dialogue used during missions.  When grouped with other players, team members will also be able to choose the course of the mission during interactive dialogue scenes.  The Old Republics story driven campaign will be leaps and bounds over the competition.

In my mind, Star Wars: The Old Republic has the greatest chance of taking over the MMO market.  Whether your a fan of the Star Wars series or your just looking for a new MMO to get into, Old Republic offers something new and exciting but has familiar fundamentals any gamer can get into.  Plus, its fucking Star Wars man!

Rift: Planes of Telara

Rift is the one game on this list that is already out, but it still did interesting things for the genre and obtained a large fan base. First and most importantly it created a new and unique player versus environment dynamic that was created with invasions and rifts. There are two factions in this game that constantly fight in player versus player and throughout the world (on pvp servers) but with a invasion comes then it no longer matters. People tend to ignore the factions and end up fighting together against a common invader that threatens to take over their quest areas, encampments and quest givers. Often the invasion is so large that it makes it damn near impossible to ignore it, forcing everyone in the area to flee or join the fight. Has any other MMO done that? Not to my knowledge.

On top of invasions, Rift also improves upon many common MMO dynamics. For instance it has a incredibly easy to use group system, non-cumbersome UI (interface), many customization options from cosmetics (clothing) to guilds to UI, easy and familiar loot system and a multi currency system that allows for a build up of many different types of currency at the same time without it being confusing. Rift does a lot right, but it is not the contender that Guild Wars 2 and Star Wars are, although it may be on the same level as Tera. Rift does not do a lot new, other than Rifts/invasions, but everything it does it does very well and with a lot of polish. For a early preview of the game, up to level 30 or so (out of 50 levels), check out our post from March. Rift Hands-On Preview.

Guild Wars 2

Guild Wars was a successful MMO created by ArenaNet a few years after the release of World of Warcraft.  While other MMOs focus on leveling and gear, Guild Wars focus was on building and collecting your skill and utilizing your abilities to progress in the game.  Set 300 years in the future, much has changed in the world including new races and an overhaul of the graphics.  If you enjoyed the original, Guild Wars 2 looks to improve upon its old system and bring new aspects to exploration, questing and combat (lets just hope they don't introduce a subscription fee).

One of the big changes coming to Guild Wars 2 is the open map exploration, rather than the instance structure like the previous game.  Questing is meant to bring players together and use teamwork to accomplish quests rather than competing for the same items.  Items and experience will depend on your involvement during fights.  When playing in dungeons, players will first run through in story mode, after that players can then group up and find themselves facing different enemies and bosses and pathway options the second time around.

Guild Wars 2 has a combat system unlike other current MMOs on the market.  Rather than only having skills increase when you level, their system splits the skill bars in two:  5 skill slots for an equipped weapon and another 5 slots that a player can customize with whichever class they choose.  This is to give a diverse style of game play so each player is not the same.  The game also features an action combat system rather than a target attack system, this will let players dodge, block and evade attacks from enemies in real time and not requiring stats to do it for you.

#nerdsunite

Want more gaming action? Check out more from Violent Gamer over yonder!

Sunday
Jun122011

#E3: Star Wars: Old Republic

#TalkNerdyToMeLover's @Violent_Gamer

Once again one of the most anticipated games of E3 was Star Wars: The Old Republic. After many E3 appearances and delays, it looks like Old Republic is getting ready to launch this holiday season. This was one of the games I thought I had no chance getting to play because of the long lines. Lucky for me @ManiacalMorgan was in front of the line and saved me a spot (almost got caught!).

Once we got into the briefing room, we watched a short video of all the classes that were available to play and a short demo of how to use abilities of each class. I went with the Bounty Hunter Mercenary, a pistol wielding gunfighter with heavy blast attacks, while Morgan went with the Sith Marauder, a dual saber offensive powerhouse. We were on the planet Tatooine and had a quest to find a fallen Sith warrior taken by the sand people. We teamed up and traveled across the barren desert to look for clues where the Sith might be. After killing a group of sand people, we found a clue that lead us to a cave where the Sith was taken. It was too late for us though, the warrior had already perished, so we made sure to slaughter the whole group of buggers Anaikan Skywalker style.

The Star Wars universe is one of my favorite of all time. In this short demo we were able to get a taste of the strong story lines that BioWare loves to feature in their games. Since I was a bounty hunter, I made sure to be the biggest prick in all of my dialog choices. It really gave your character a lot of personality which all current mmos can't live up to.

Old Republic gameplay wont be anything new to current mmo players.  The same quest grinding and level up system follows the same trend of current mmo games.  What will keep you motivated is the strong storyline and the feeling your character is important to the SWOR universe. The Old Republic isn't offering a completely new way to play MMOs, but it is offering improvements that are leaps and bounds over the current mmo market.

#nerdsunite

Sunday
Jun052011

Tick Tock, It's about that time ... #E3!!! #E3!!! #E3!!! 

#TalkNerdyToMeLover's @Violent_Gamer

AH!! I can't believe it's that time of the year again ... It's time for E3!!

The Electronic Entertainment Expo, otherwise known as E3, is an annual gathering of all the leading video game development companies that show off their upcoming video game and hardware products.  During our time there we will do our best to give you up to date previews, insider info and hands on experiences with all the new upcoming games and hardware.

Here are a list of games we want to get our hands on:

 

  • Mass Effect 3
  • Battlefield 3
  • Batman: Arkham City
  • Resistance 3 
  • Starhawk 
  • Twisted Metal 
  • NGP Demos 
  • Uncharted 3: Drake's Deception
  • Gears of War 3
  • Modern Warfare 3 
  • Spider-Man: Edge of Tim
  • Dead Island
  • Rage
  • Prey 2 
  • Shinobi
  • Saints Row III
  • Lord of the Rings: War in the North
  • Ninja Gaiden III
  • The Darkness II
  • Street Fighter X Tekken
  • Resident Evil: Operation Raccoon City
  • Deus Ex: Human Revolution
  • Tomb Raider
  • The Elder Scrolls V: Skyrim
  • Prototype 2
  • BioShock Infinite 
  • Star Wars: The Old Republic
  • Dark Souls 
  • Warhammer 40k: Space Marine
  • Kingdoms of Amalur: Reckoning
  • Jurassic Park: The Game
  • Assassin's Creed: Revelations
  • Tom Clancy's Ghost Recon: Future Soldier
  • SSX
  • Madden 12 

 

Yes this is a big list but hopefully our three days at the event will give us enough time to cover all, if not most of these upcoming titles.  There are also a slew of Indie games that we want to get our hands on too.  Check back all week to get our impressions of all the upcoming games!

#EPIC



Monday
May092011

#YayLife: @SonyPlaystation restored on May 31st

#TalkNerdyToMeLover's @Violent_Gamer

On the Playstation Blog, Sony has stated that full functionality will be restored to the PSN by May 31st.  While this includes full use of all online features including the Playstation Store, Online Gaming, Quor, and online media, Sony says that online gaming could be available before the May 31st restore date.

"The company is in the process of adopting an improved security system and its plan to restart the services fully by May 31 is unchanged." 

- Shigenori Yoshida


Sony has also offered its PSN users with a full year of "All Clear ID Plus" identity theft protection. This will be available to all PSN users in the United States.  E-mails will be sent out the following weeks on how to sign up for this program. 

#nerdsunite